My personal concept of Sniper Rifle - 3D Game-Ready model of weapon.
It was modeling in Blender, but Baking of Normal and AO in Substance Painter. Texturing in Substance Painter too. Final Presentation in Marmoset Toolbag.
Tris: 3470
2048x2018 textures (BaseColor, Normal, AO, Roughness, Metallic)
Presentation from Marmoset Viewer