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UZI - Stylized & Cartoon Submachine gun

My personal concept of UZI - 3D Game-Ready model of weapon.
Modeling in Blender. Baking of Normals, AO in the same.
Texturing in Substance Painter with a bit of Photoshop's help.
Final presentation in Marmoset toolbag.

2048x2048 Textures: BaseColor, AO, Normals, Roughness, Metallic, Heights
Triangles: 1520

UZI - Stylized & Cartoon

view 1/4

view 1/4

view 2/4 (with pulled out clip)

view 2/4 (with pulled out clip)

Wireframe

Wireframe

view 3/4

view 3/4

view 4/4

view 4/4